Project FrameIT : Selected Publications

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  1. Archival Literature
    1. Papers at International, Peer-Reviewed Conferences
  2. Theses
  3. Gray Literature
    1. Papers at Peer-Reviewed Workshops

Archival Literature

Papers at International, Peer-Reviewed Conferences

  1. [1] M. Kohlhase, B. Bösl, R. Marcus, D. Müller, D. Rochau, N. Roux, J. Schihada, and M. Stamminger (2020) FrameIT: detangling knowledge management from game design in serious games. In Intelligent computer mathematicsIntelligent Computer Mathematics (CICM) 2020, C. Benzmüller and B. Miller (Eds.), LNAI, Vol. 12236, pp. 173–189. External Links: Link Cited by: p1.

Theses

  1. [1] B. Bösl (2020-03) Designing a framework for beneficial serious math games using the FrameIt method. M.Sc. Thesis, FAU Erlangen-Nürnberg. External Links: Link Cited by: p1.
  2. [3] D. Rochau (2016) FrameIT reloaded: serious math games from logic. B.Sc. Thesis, Jacobs University Bremen. External Links: Link Cited by: p1.
  3. [2] D. Rachev (2013) FrameIT: an user interface for applying mathematical theories to real world problems. Bachelor’s Thesis, Jacobs University Bremen. External Links: Link, Document Cited by: p1.

Gray Literature

Papers at Peer-Reviewed Workshops

  1. [1] D. Rochau, M. Kohlhase, and D. Müller (2016) FrameIT reloaded: serious math games from modular math ontologies. In Intelligent computer mathematics – work in progress papersIntelligent Computer Mathematics – Work in Progress Papers, M. Kohlhase, A. Kohlhase, P. Libbrecht, B. Miller, A. Naumowicz, W. Neuper, P. Quaresma, F. Tompa, and M. Suda (Eds.), External Links: Link Cited by: p1.